| Lord Jesavich|
Kalcatt (The Advisory)
The Plaguemaster (Correction Ministry)
Mirage (Corruption Ministry)
Enigma (Enforcement Ministry)
| The Corrupted|
| Jared Farlenefal|
Skornjir the Insane (ally)
The Red Eye (ally)
The Umbristic Malignant Body and Radical Aspiration (UMBRA) Insurgency (otherwise known as the Umbristic State) is an Umbristic, militaristic organization and is a major faction in Age of Warscape. UMBRA was created in belief that, with correct strength and tactics, they can correct the problems that they find in the world. With their highly sophisticated plans and their brute military force, UMBRA tears through villages and even cities, leaving a wake of death and torment in their path. It is founded and currently lead by Lord Jesavich. UMBRA is an unplayable faction, and is hostile to both The Arbiters and The 2nd Legion.
History[edit | edit source]
After Jesavich's brutal rise into necromancy and establishing an alliance with Skornjir the Insane, the leader of the Faljaar, he began to establish an Insurgency known as the Umbristic Malignant Body and Radical Aspiration Insurgency, along with adopting a forgotten ideology called Umbrism. He sent messages throughout Uloff, explaining his ideals and goals (which were indeed, false, in order to keep leaders off of his back). These messages gained UMBRA supporters and followers, and caused the organization to grow throughout every continent. Shadow Lord hires a magician known as Mirage, who uses his powerful energy to manipulate and control other people's brains. Mirage began to recruit and empower an army for UMBRA. Shadow Lord puts a swordsman who has been being trained by Shadow Lord for 10 years, Enigma (Shadow Enforcer), in control of the UMBRA armies as the General of UMBRA. A corrupt Dryad known as Kalcatt is later recruited as the second-in-command of UMBRA, right under Shadow Lord. A Human terrorist known as Master Krono is recruited, as well.
UMBRA quickly grew throughout Uloff, and grew even more supporters and followers, even within the race capital cities. Jesavich quickly began to reveal himself and the rest of UMBRA as their true nature and ideals: An Umbristic organization, which was taboo in almost all societies. This fact caught the race leaders by surprise, and could not do anything about it, as the supporters of UMBRA are deep within the race cities. UMBRA began to attack anybody who rebelled against them, including the destruction of a large Human city. The attack on the Human city resulted in the death of the Human king, King Ron (who was poisoned by UMBRA forces during the attack), and blamed the entire attack on the Jaar (as well as using all Jaar UMBRA supporters in the attack to make this lie look true). The Humans immediately pulled their armies back, as their king was killed and they had no leader (until Ron's son, Earnet, takes the throne). The Humans suspected the attack was in retaliation to when the Humans attacked them awhile back out of fear, and that this attack was a Declaration of War. This caused The Arbiters to be formed, which invoked the Jaar into establishing the 2nd Legion with their allies to combat the aggressors and destroy their long hated enemies.
UMBRA mysteriously left Moridahn and Gaderon for unknown reasons, and began to hide in Strog'ar (This is probably due to the War between the Factions, and to keep out of it). UMBRA was never heard from in Gaderon and Moridahn, however, their influence and corruption still stands within the continents, and UMBRA supporters still hide within the Arbiters or 2nd Legion ranks, under the leadership of the mysterious and highly dangerous Zenith. However, the Umbristic State itself is held back in Strog'ar by Coalition forces preventing them from leaving.
Structure[edit | edit source]
The Umbristic State is actually four different organizations/divisions, all of which having a specific role within the State itself: The Advisory (oversees operations and controls the entire State), the Correction Ministry (creates and executes torture methods), the Corruption Ministry (creates propaganda, organizes infiltration, and recruits new members), and the Enforcement (or Protection) Ministry (military force). All organizations have its own head-of-operations.
Head of State[edit | edit source]
Although not an organization, the Head of State is the overall leader of the Umbristic State. The Head of State, who is titled as "Shadow Lord", oversees all operations, commands the military, and has total control over all divisions. The current Shadow Lord is Lord Jesavich.
The Advisory[edit | edit source]
The Advisory oversees operations, controls most aspects of the Umbristic State, and aids the Shadow Lord in decision-making and strategizing. Consisting of seven members (and one leader), the Advisory is seen as the highest level within the State itself, due to it being right under the Shadow Lord and having almost complete control over all operations. The other leaders of every other division report to the Advisory, who then report it to the Shadow Lord. The leader of the Advisory is titled as the "Dark Adviser" or "Head Adviser", and moderates the rest of the Advisory and reports directly to the Shadow Lord. The Head Adviser also aids the rest of the Advisory in decision making. The current Head Adviser is Kalcatt. The members of the Advisory are unknown, but it is known that seven Advisers exist, and are all different races and genders.
Contrary to its name, the Advisory can take action, but must receive permission from the Shadow Lord or Head Adviser to do so.
Correction Ministry[edit | edit source]
One of the three primary divisions underneath the Advisory. The Correction Ministry is primarily responsible for planning out and executing torture methods to perform on the Umbristic State's prisoners and target groups. They are also tasked with carrying out the torture of their victims, and are usually more cold-hearted than any other division within the State; even the Advisory. It is notably smaller than the other divisions, and is a lot harder to be assigned to. Unlike the other two divisions beneath the Advisory, the Correction Ministry does not need approval from the Ministry for most actions, such as torture methods. The division also manages Torture Camps, and is also allowed to attack and kidnap target groups and torture them. The head of the Correction Ministry is titled as the "Deathlord", and creates, plans out, and oversees torture methods. The current Deathlord is the remorseless Plaguemaster.
Corruption Ministry[edit | edit source]
One of the three primary divisions underneath the Advisory. The Corruption Ministry deals with the creation and spread of propaganda. It also deals with infiltration and black ops missions, and recruitment. The Corruption Ministry specializes in turning the most loyal people into members of the Umbristic State, hence its name. Most of its actions require Advisory review and approval. It is notably larger than the Correction Ministry, but is much smaller than the Enforement Ministry. It is headed by an individual titled as the "Head-Corrupter", who is responsible for overseeing in propaganda production and recruitment. They also command infiltration missions with Advisory approval. The current Head-Corrupter is Mirage.
Enforcement Ministry[edit | edit source]
One of the three primary divisions underneath the Advisory. The Enforcement Ministry (sometimes referred to as the "Protection Ministry") serves as the main military force of the Umbristic State. With over 3 million members, the Enforcement Ministry is the largest of the three divisions, and is larger than the Advisory as well. It consists of the entire UMBRA military (except for Black Ops forces), which is brutally powerful in numbers and weaponry. The division is headed by an individual titled as the "Pengeneral", or just as the "General". The General commands the military force and helps strategize all military actions. The current General is an individual nicknamed Enigma.
Short Description[edit | edit source]
The Umbristic State shows no relent when it comes to advocating their beliefs. Using brute military force and masterful strategies, the atheistic terrorist organization tears down everything that dare defies their ideologies. All races can join the Umbristic State without any issues, as long as they turn against their own leader. They don't kill the people they target, they horribly torture them and turn them into their own.
|Groups in Age of Warscape|